Oct 09, 2007, 08:44 PM // 20:44
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#1
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Frost Gate Guardian
Join Date: Jul 2006
Location: Moscow
Profession: W/
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Mallyx with your heros
Killed Mallyx today with 4 people, 4 heroes.
All DoA areas can be done with this build.
Took us 20 minutes to finish the citadel
(people on screenshot gave permission to leave their names)
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Oct 09, 2007, 09:31 PM // 21:31
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#2
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Pre-Searing Cadet
Join Date: May 2007
Guild: Free Wind
Profession: Mo/
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What he forgot to mention was that the 4 people needed only 1 skill and that the team can be made up with 4 people from any profession.
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Oct 09, 2007, 09:33 PM // 21:33
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#3
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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Congrats
Took us 25 mins with 4 heros (also works with 6 heros)
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Oct 09, 2007, 10:00 PM // 22:00
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#4
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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So you just all go Ursan Blessing? Did the monk do that as well, relying on the hero monk and rits for healing?
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Oct 09, 2007, 10:11 PM // 22:11
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#5
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Pre-Searing Cadet
Join Date: May 2007
Guild: Free Wind
Profession: Mo/
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Yes, the monk (me) had Ursan Blessing too. At rank 8 Lightbringer/Norn Ursan Strike does 190 damage so 4 people spiking the same target = gg
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Oct 10, 2007, 05:08 AM // 05:08
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#7
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Frost Gate Guardian
Join Date: Jul 2006
Location: Moscow
Profession: W/
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Quote:
Originally Posted by Gore
Can you tell a bit more about the 4 others there. I can see the tank build with the 3 heroes. Can you share the rest pls and att pts if possible. Have to give this a try later on as it seem interesting when you say that all 5 areas can be cleared that way. specialy since all DOA is not MIA
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As Ciladis said - 4 people with Ursan blessing is all you need. Doesnt matter how will you set your attribs
As for my heroes - Razah had 14 Spawning, 13 comm; Xandra - 14 restoration, 13 Spawning, General - 14 motivation, rest into leadership and tactics
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Oct 10, 2007, 05:38 AM // 05:38
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#8
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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Actually, it does matter how you set your stats. Full into your classes primary attribute, as it really helps for some classes (ele, necro, para, sin).
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Oct 10, 2007, 06:06 AM // 06:06
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#9
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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Nice job on getting mallyx down I'll sure remember the ursan hint when our guild decides to give this a shot.
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Oct 10, 2007, 06:24 AM // 06:24
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#10
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Frost Gate Guardian
Join Date: Jul 2006
Location: Moscow
Profession: W/
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Quote:
Originally Posted by AlienFromBeyond
Actually, it does matter how you set your stats. Full into your classes primary attribute, as it really helps for some classes (ele, necro, para, sin).
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I wasnt hitting much with my axe, so niether Axe Mastery nor Strength would benefit me, our Monk didnt heal so, none of his attributes would help, you gain energy when deal or get damage while in form, and during fight you have plenty of it so necro also doesn't benefit much from soul reaping while in form. All Ursan skills are free in terms of energy, so having 80 of energy or 20 doesnt change anything for ele either.
Attribute distribution here doesn't matter
Last edited by Free Wind; Oct 10, 2007 at 06:59 AM // 06:59..
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Oct 10, 2007, 09:46 AM // 09:46
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#12
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Wilds Pathfinder
Join Date: Aug 2006
Location: Scotland
Guild: Dragons of Torment (DOA)
Profession: Me/
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wow grats on that, I been having a hell of a time doing Ravenheat gloom with my mes,
Could you let us know the Hero Monk build too then?
woudl love to give this a try, though i would need to find two other people to play it, or find decent heroe builds to replace the lost ursan ones
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Oct 10, 2007, 03:10 PM // 15:10
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#13
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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Quote:
Originally Posted by Free Wind
I wasnt hitting much with my axe, so niether Axe Mastery nor Strength would benefit me, our Monk didnt heal so, none of his attributes would help, you gain energy when deal or get damage while in form, and during fight you have plenty of it so necro also doesn't benefit much from soul reaping while in form. All Ursan skills are free in terms of energy, so having 80 of energy or 20 doesnt change anything for ele either.
Attribute distribution here doesn't matter
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Just saying, for those classes, they might as well put 12 in their primary, because it does help with keeping Ursan up. I know that sometimes as a Warrior with only 20 energy I can have a little trouble keeping it up unless I'm the target of a couple of guys.
In regards to consumables, I would say Essence of Celerity would be the most "needed," as making Ursan skills recharge 25% faster is a fair increase in damage.
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Oct 10, 2007, 07:29 PM // 19:29
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#14
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Pre-Searing Cadet
Join Date: May 2007
Guild: Free Wind
Profession: Mo/
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A quick couple of notes if using this:-
1) Health is probably the most important the more the better so no sup runes. (they not needed anyway)
2) A zealous sword/axe really helps keep the form up. Just by swinging at creatures my energy was at max most of time for the 13 minutes it took to clear the waves at the priest.
3) The hero monk build was just a standard LoD/prot hybrid
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Oct 10, 2007, 08:47 PM // 20:47
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#15
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Academy Page
Join Date: Jul 2006
Guild: Glob of Ectospasm [GoE]
Profession: R/
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Quote:
Originally Posted by Ciladis
A quick couple of notes if using this:-
1) Health is probably the most important the more the better so no sup runes. (they not needed anyway)
2) A zealous sword/axe really helps keep the form up. Just by swinging at creatures my energy was at max most of time for the 13 minutes it took to clear the waves at the priest.
3) The hero monk build was just a standard LoD/prot hybrid
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Take a Zealous Scythe, and your energy will pour from your armpits
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Oct 10, 2007, 09:57 PM // 21:57
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#16
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Guild: retired from gw [agro] still ftw
Profession: W/
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question do you still have to kill the groups of margos etc first and if so... did you tank them down at gate?
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Oct 10, 2007, 10:36 PM // 22:36
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#17
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Pre-Searing Cadet
Join Date: May 2007
Guild: Free Wind
Profession: Mo/
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Yes, you still have to kill the waves. There is no pulling, luring, flagging and especially tanking involved it is all one big slaughterfest in the "arena". No healing or bonding of priest needed.
All that is required is that someone has knowledge of the groups as killing certain creatures will spawn others. Also, when killing a titan finish of all its spawns before engaging another.
Last edited by Ciladis; Oct 11, 2007 at 12:37 AM // 00:37..
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Oct 10, 2007, 11:50 PM // 23:50
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#18
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Krytan Explorer
Join Date: May 2005
Location: Southern Cali
Guild: Herald of the Storm
Profession: W/R
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Just to be clear, you still need heroes to heal the party as it fights, right? Or am I missing something about Ursan Blessing that also heals you as you fight?
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Oct 11, 2007, 01:48 AM // 01:48
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#19
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Site Contributor
Join Date: Aug 2006
Guild: Gems of Destiny
Profession: D/
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It's nice that you have been able to kill him, any chance that you'd be willing to share the actual builds and strategies you used??? I mean the pictures are nice an all, but meh, it only shows the skill bars for 3 of the heroes, and doesn't deal with the builds for the rest
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Oct 11, 2007, 02:02 AM // 02:02
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#20
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Lion's Arch Merchant
Join Date: Feb 2006
Location: USA
Profession: E/
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U Kill Ed Old School Build!!!!
Ggggggggggggggggggggggggggggggggg
Gzzzzzzzz!
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